#include "EVT_ComponentEvents.h"
const EventType EventData_NewActorComponent::m_EventType = "NewActorComponent";
const EventType EventData_NewActorComponent::VGetEventType()
{
	return m_EventType;
}
const EventType EventData_ActorComponentDestroyed::m_EventType = "ActorComponentDestroyed";
const EventType EventData_ActorComponentDestroyed::VGetEventType()
{
	return m_EventType;
}
const EventType EventData_ActorComponentModified::m_EventType = "ActorComponentModified";
const EventType EventData_ActorComponentModified::VGetEventType()
{
	return m_EventType;
}
